This isn't chivalry . If you're needing to do anything more than drag your mouse to alter your hit box then the game already lets you do that. an option in the game Dark And Darker Gold, The reason you don't notice it is that it's completely useless therefore no one is doing it.
It is a minor improvement to combat that was based on games from the late 90's and expanded to be more like a game from the year 2006. that also utilized similar systems.
In all honesty, I am amazed by the reaction given that, as far as changes come, all the information contained in the document's detail section is either mechanically present in the game in some version or has a quality of life alteration.
Everything in this article could be implemented by making minor changes to combat. Modifications that would benefit the game's longevity and replayability of the game this is actually to the advantage of the game.
Try to resolve the issue incorrectly
In short, let's add overpowered blocking and parrying so the first attacker is almost certain to lose.
I think you're trying to solve combat in a wrong way.
The best solution is to ensure that each class has more HP. Barb should not have anything like 25% more HP basekit.
Give barbs access to a high HP armors which cannot be used by other classes or grant them the ability of leveling up to become high HP target instead of being one right from the beginning.
Combat's simplicity must be maintained, which is the game enticed me in the first place. If I was looking for a battle between chivalry and mordhau, I'd like to play chilalry and mordhau. But I'm not a these games Dark And Darker Gold for sale.