But for the time being you'll need to get familiar with the Diablo 4 classes, as they're what we'll playing in the main. In a separate interview with gaming director Joe Shely, however, it was mentioned that this roster might expand in the future - after all, there's no guarantee of longevity in Sanctuary Diablo IV Gold.

The developers who developed Diablo 4 have stressed that they do not want players to "feel like they can pay to win" when the game goes on sale next year.

In a recent Diablo 4 livestream(opens in new tab) Game director Joe Shely, along with the associate director of games Joesph Piepiora, also community manager Adam Fletcher gave fans an update on all things Diablo 4, as well as providing a glimpse into how things will work ahead of the game's release this summer.

During the stream, the trio discussed how to play the Diablo 4 battle pass (around the 39:15 mark in the video below) and also the upcoming seasons of the game. "It's essential to us that we balance the things that you'd find inside the combat pass," Piepiora said, "the way that they're extremely compelling, but they're also fair. We don't want to create any conditions where players can feel that they're being forced to pay. "To draw a clear line from the Battle Pass and the seasons in Diablo 4 Piepiora explained that "the season's journey continues an integral part of Diablo 4, in the manner that you encountered it in Diablo 3." The chapter-based mechanics will give players different goals throughout the season buy Diablo 4 Gold, and allow players to earn in-game rewards on their own characters. "All of the content for the season is completely free. The content is not tied to the battle pass," Shely adds.