Turbo Golf Racing is exactly what it sounds like. It's the mixture of powered-up motor cars with golf. It's an idea that sounds almost ridiculous on paper, but after playing several rounds, it's Rocket League Credits  one that works shockingly well. That is, it works well with a crowd. With a full party, this game becomes a fast-placed blast.

My first impression of Turbo Golf Racing came from the game's single-player component. The objective is simple. Players control a high-powered vehicle and must navigate a giant ball across a massive golf course and sink it into a hole. There are no strokes, so there's no need to worry about trying to complete each hole in however many hits. Instead, players are trying to set the best times. Grasping the controls, as well as the physics, can be a challenge to the point that putting up a disappointing time compared to the game's designated target times can feel discouraging. The solo component really isn't helped by the fact that players need to earn stars by setting fast times in order to unlock later stages, as well as certain passive abilities.

However, it doesn't take long to see that Turbo Golf Racing is totally carried by its online multiplayer. Up to eight players participate simultaneously. The other seven players are ghosts, so there's no need to worry about accidentally hitting another car or getting your ball knocked away. That's not to say there aren't ways to disrupt the competition. Power-ups like missiles can help knock opponents off-course, but outside of that, players are mostly left to  LOLGA.COM their own devices.